Armournaut

3. Point Buy

a guide on how to spend XP for character creation

Point Buy

Once you have a framework and background you can begin spending your XP to increase your attributes and skills as well as purchasing talents and abilities. Consult the table below to see the XP costs of Attribute and skills. You will find talent and technique costs in their respective portions of the character creation chapter. 

Attribute Level XP Cost Incremental Cost
1 0 -
2 4 4
3 10 6
4 20 10
5 35 15
6 55 20
7 80 25
8 110 30
9 145 35
10 185 40
11 230 45
12 280 50

 

Skill Level XP Cost Incremental Cost
1 2 2
2 6 4
3 12 6
4 20 8
5 30 10
6 42 12
7 56 14
8 72 16

Quick Build 

Instead of building characters manually you may select one the quick build options below. These builds provide an array of values for attributes and skills that you enter into your character sheet as you see fit. They also have allotments of xp for additional languages and talents. 

If you elect to use the quick build option note that you still pick your background and abilities, and create or select any vehicles you have acquired from character creation or advancement. 

Tier 1: 75xp

Attributes: 3,3,3,2,2 (38xp)

Skill: 3,2,2,2,1,1,1(36xp)

Language: +1 (1xp)

Talents: nil

Tier 2: 150xp

Attributes: 4, 4, 3, 3, 3 (80xp)

Skill:3,3,3,2,2,2,1,1,1(54xp)

Language:+1(1xp)

Talents: 15xp

Tier 3: 225xp

Attributes: 5,4,4,4,4 (115xp)

Skill: 4,3,3,3,2,2,2,1,1,1  (80xp)

Language:+1(1xP)

Talents: 30xp

Tier 4: 300xp

Attributes: 5,5,4,4,4 (120xp)

Skill:4,4,4,3,3,3,2,2,2,1,1 (118xp)

Language:+2(2xp)

Talents: 60xp

Tier 5: 375xp

Attributes:6,5,5,4,4 (165)

Skill: 5,4,4,4,3,3,3,2, (132)

Language:+3(3xp)

Talents: 75xp

Next: Attributes